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Prince of Persia

Prince of Persia: The Forgotten Sands (XBOX 360/PS3/PC) Walkthrough – Part 2 [HD]

by Games Reporter on June 6, 2010

If you want to buy Prince of Persia: The Forgotten Sands: amzn.to The second part of a complete gameplay walkthrough of Prince of Persia: The Forgotten Sands for the XBOX 360, PS3, and PC. Hope you enjoy. Please rate and subscribe. Developer: Ubisoft Producer: Ubisoft Montreal

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Prince of Persia: The Forgotten Sands (XBOX 360/PS3/PC) Walkthrough – Part 5 [HD]

by Games Reporter on June 5, 2010

If you want to buy Prince of Persia: The Forgotten Sands: amzn.to The fifth part of a complete gameplay walkthrough of Prince of Persia: The Forgotten Sands for the XBOX 360, PS3, and PC. Hope you enjoy. Please rate and subscribe. Developer: Ubisoft Producer: Ubisoft Montreal

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Prince of Persia The Forgotten Sands – Nintendo Wii – developer video blog official game trailer HD

by Mike Tants on April 13, 2010

Prince of Persia: The Forgotten Sands, marking a return to the Sands of Time storyline, will be released for consoles, handhelds and PC in May. The game will feature many of the fan-favorite elements from the original series as well as new gameplay innovations that gamers have come to expect from the Prince of Persia brand. The Prince will discover that harnessing the forces of nature itself will prove to be a devastating companion to his ability to rewind time. The versions for Wii, Nintendo dsi and DS as well as the PSP will feature a different gaming experience from the versions for playstation 3 and Xbox 360. www.princeofpersiagame.com Visit twitter.com for daily updates!

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POP on the PS3 concluded

by Eduard on December 2, 2008

So carrying forward the last review…

 

The PS3 POP has changed the way the fighting works too. Instead of the basically button punching, in mindless patterns bit, you now have more delicate combos to aim for. While this makes the game more challenging, it’s not quite as much fun, something I find a little irritating, in a very real way. The game, during combat seems to slow down, and the prince looses almost all his powers. Apparently it becomes somewhat linear based, what ever that means. He’s actually better at blocking than at attacking, and much faster, this is supposed to foster a more precise sort of attacking strategy. It also makes the game run longer and slower. The combat is definitely one of the fames weaker points.

 

Apparently the amount of combat too has been lowered, and you fight in very predictable patterns across similar parts of the world. And have to combat the boss of each level multiple times, which also makes the game a little repetitive.

 

There are fewer puzzles though, something I appreciate, and more run and jump, death, and gravity defying feats, a definite plus as far as I’m concerned. Though the way in which they work has changed a little too, its not quite as structured or fixed as before, and apparently, those moments in which you were suspended in air, wondering what to do next, and then watched yourself fall into the pit, have been eliminated, or atleast, you have other options. But with the game being so elaborate, the tutorials etc. are very long too.

 

The environment and effects, as I’ve said before are a real USP, and anyway, anything tha the PS3 magazine rates with an 8 on 10, has got to be good. If you like POP buy it, if you like Fun, I’d suggest the same course of action.

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PS3 POP I

by Eduard on November 30, 2008

This too is a secondary source piece. I’ve not played the game, I don’t like the PS3, but the game seems interesting, actually pretty good, good enough to get an 8 on 10 from the PS3 magazine. But that is not supposed to be its greatest achievement.

 

The game is slightly new, and has done away with the old time warping system, something  I found really irritating. On the other hand, one of my favourite parts of the game, the lady is far more prominent. She appears right at the start, and plays a really imp. Part in the game, actually, as his guardian angel. Everytime you make a mistake that should cost your life, she very coolly put him back on safe ground. A bit of a hit for our egos, but a convenient substitute for all the time wasted redoing bits of the game, and watching that LOADING screen.  

 

The story is based as usual on the prince having to save the world. And blah blah… its been corrupted by some bad magic, or whatever….

 

But what is cool is the world itself. Apparently its huge, with really well done everything, and if PS3 says it you better believe it. I’ve not yet seen it though.

 

The prince has some pretty cool new moves too, as well as all the old ones. He can slide down walls with his iron claw and use the woman to make extra long jumps, and a few other nifty moves. This has also changed the way in which the game reacts to things, its no longer quite as linear, both in geometry and in story line.

 

But more on that later.

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