NFS Shift…

by Eduard on June 10, 2009

The new NFS game is on the cards. I’m not sure when they’re going to release, but soon seems like a good bet. The game has been changed dramatically from what we’ve got used to in NFS games. The story line and models(one of my favorite, if also the most disappointing parts) are out, leaving just pure, stunning, awesome racing. Or at least that’s the plan.

The game is going to be entirely racing based, and being produced by slightly mad studios you can expect good things from them. The screen shots already look perfect, and I can barely wait to get my hands on the game. The cars look amazingly good, and have a more professional look to them.

The game itself is said to focus more on just the playing experience, and not on many frills, while customization is rather extensive, as are the tuning options, giving drivers a much more comprehensive feel when driving.

The game itself is going to be more event based, so it’ll be more arcade style. The interesting things is that for the first time, NFS aims to have the game played from within the cockpit, which means a serious change. The cockpit experience has so been changed, allowing one to see much more than usual, dials, buttons etc. the coolest thing is the reaction from the drivers hands in the game, they grip harder and release etc.

The game will also feature normal pro. Nos, which means that opportunistic button punching is out of the question, you’ll have to plan better. But more importantly, Drift is back… hell yeah!

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